The damage your enchanted arrows deal depends on your Enchanting Skill. The higher your skill, the more damage you can deal. When you equip a ring , your arrows will automatically become charged by spending magicka. The rings also work on followers. This can make your combat more effective and deadly to your enemies.
All arrows, by default, will deal bleeding damage to enemies, which lasts for 30 seconds. The damage increases as you level up in the game, meaning it has percentage damage and not defined hitpoint damage. This is an excellent feature, as it damages even powerful enemies. Archery Gameplay Overhaul mod adds a little shake to the camera. If you go on holding the bow drawn, it will start to shake more.
Your draw time depends on your Archery Skill. This feature gives a level of realism to the game. The added features like arm fatigue and bleeding make the game more realistic. But the takeaway is the enchantment of the arrows. Chance to pin limbs on critical hit.
Increased the number of stray Projectiles allowed in a Cell to Craftable Longbow added to Wood Section of Forge. Craftable Hunting Bow added to Iron section of Forge. Craftable Imperial Bow added to Imperial section of Forge. NPCs use ammo. It is a lower level Bound Bow vanilla BB stats. Added to Leveled Lists so it can be bought from merchants who sell Apprentice level Spells. Removed the Skyrim Sidestep.
Fixed the bug with the follower Hunting Bow. By default, all followers used their Hunting Bow rather than the Bow you give them, even if you removed the bow from their inventory. Followers will also no longer pull a Hunting Bow out of thin air if they have no Bow in their inventory. There is also an optional Perk Tree file. But with this mod you will notice how every arrow moves as you shoot them, enhancing the way it looks by a landslide.
Highly recommend this one for any serious archery users. The design of these bows looks very much like any other creation made by the Dunmer, so it does fit quite nicely into Skyrim.
The mod adds a total of 32 bows into the game, which gives you plenty of variety and many more options to complement your archery experience. Aiming with these weapons is extremely fun! For that purpose, the mod remembers exactly which type of ammunition you were using with any bow in the game.
Which means that it will get automatically equipped back whenever you use that bow again. Nock to Tip overhauls the archery system by basically making smithing and archery independent from one another.
Gone are the days of you having to craft random crap to improve your smithing skill and gain access to better arrows. Instead nocks are now attached to most arrows in the game thanks to the complete rework done by the creator of this mod. It adds a nock to the tip of every arrow plus it gives arrows a more realistic and elongated look.
They will also now be able to penetrate further into the skin and organs of your foes, making them deadlier. It makes every single arrow in the game longer, but it also makes the quivers more attached to the body of your character. Plus it makes n sense for the quiver to be floating in the air, and this is one of the things that has irked Skyrim players the most ever since the release of the game.
This mod makes a lot of subtle changes to the arrow and bolt system of the game, but they all add up to create a much more enjoyable archery experience. The arrows move better, ammunition is far more useful, progressive damage is introduced to the game, and the overall quality of archery improves by a landslide.
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